Topics for v2.x

Topics for v1.x


The terminology used through Plane9.


Contains references to scenes.


A small scene

Has a number of nodes and the connection between them. These scenes are then referenced from a Project. Only scenes can be edited in the editor.


A node

A single work entity. The node is where the action happens. Example of nodes are pingpong, Convert XYZ value to a vector and clear screen. A node uses multiple ports to get to know how you want it to work.


A port

The data that goes into and out of a node goes though a port. It's the nodes access to the outside world. This can be a simple integer value or something more complex like a vector or even a effect to be applied to a mesh


A connection

Allows data to flow between two ports.