View Full Version : XBMC Tutorial
Unregistered_FJGamer
January 12th, 2007, 15:16
I'm curious how you created those screensavers. I want to create my own if possible. Do you think a tutorial could be made?
Joakim Eriksson
January 13th, 2007, 20:36
A complete tutorial would take a bit more time than I have but I can give you the basic steps.
First of you need the following
Visual Studio
Direct X 8 SDK (You can probably find this somewhere on www.microsoft.com)
A modded or developer XBox connected to you PC
If you want a quick place to start then you can grab the simplest of my XBMC screensavers at PingPong (http://www.plane9.com/xbmc/pingpong.zip)
It's commented so it should form a solid start.
The main program is in 'main.cpp' each function has a good explanation of when XBMC will call that specific function.
The functions in that file will be called in the following order.
get_module - To get the reference to all other functions
Create - Setup of our screensaver
Start - The screensaver should activate itself
Render - Called each frame
Stop - The screensaver should quit
The other files are:
timer.h - A helper class to keep track of the time and calculate delta time values
xbsbase.h - Base functions to interface with XBMC
types.h - Various definitions and matrix classes that I always use
TestXBS.exe - A helper program to run the XBMC screensaver in windows.
pingpong.* - The main class for the pingpong screensaver
That's about all it takes for a XBMC screensaver. The main problem for me when I started out was to get the development environment setup correctly so I could actually do some development.
Also don't forget to check out the developer section at http://www.xboxmediacenter.com/forum/.
They have lots of information and if you do a bit of seraching I'm sure you can find all the information you need.
Good luck with the screensaver!
Joakim Eriksson
August 1st, 2007, 21:39
I uploaded the TestXBS project (http://www.plane9.com/xbmc/TestXBS.zip) to the webpage. In it you have the instructions on how to run it. What I dont get is how you managed to build your screensavers without it. Brrr. They look good never the less :)
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