Joakim Eriksson
July 27th, 2006, 22:43
The VPS (Virtual private server) can be a harsh mistress. Specially when it's missconfigured. After about 1/2 week of testing and poking we wiped the whole server and reinstalled the thing. So now it finally works as I want to and it's very fast. It might be a bit slower for people in the US because the server is placed in the EU. But I dont think you will have time to fall asleep while the pages are loading.
In the mist of all the VPS configuring I needed a break from it and added a new node type to the screensaver. It's a 'Starfield' node. So it can create the same effect as is seen in the 'Starlight' screensaver, with a few extra things. Like using an object as a star. Even a 'Starfield' node can be placed as a single star in another starfield. Yes it can get very confusing but it's flexible for anyone that wants to go nuts.
http://www.plane9.com/forumimages/starfieldnode.jpg
Image of the Starfield node with a box node around it that has a procedural star texture applied to it. And no, there isn't anything nuts in this one.
I have also tried to find a very annoing bug. The screensaver crashes on my HTPC in the driver. In a normal DrawIndexPrimitiveCall. It works on all other machines but not that one. Spent quite a lot of time on that problem to no avail. The only thing I can come up with is some invalid state but nvidias tools doesn't say anything. So I'll have to check back on that later.
In the mist of all the VPS configuring I needed a break from it and added a new node type to the screensaver. It's a 'Starfield' node. So it can create the same effect as is seen in the 'Starlight' screensaver, with a few extra things. Like using an object as a star. Even a 'Starfield' node can be placed as a single star in another starfield. Yes it can get very confusing but it's flexible for anyone that wants to go nuts.
http://www.plane9.com/forumimages/starfieldnode.jpg
Image of the Starfield node with a box node around it that has a procedural star texture applied to it. And no, there isn't anything nuts in this one.
I have also tried to find a very annoing bug. The screensaver crashes on my HTPC in the driver. In a normal DrawIndexPrimitiveCall. It works on all other machines but not that one. Spent quite a lot of time on that problem to no avail. The only thing I can come up with is some invalid state but nvidias tools doesn't say anything. So I'll have to check back on that later.